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Nightmare grounds Game Resources

Updated: 4 days ago

I have developed more than 70 Distinct items, loots and resources for this game.

there are different categories of resources, some can be looted in the game map, some can be extracted from trees, scavenged , processed or even crafted from elementary items.

All items details are stored and managed by Data tables . some items have "sub-data tables" as well. (Eg :Throwables, and weapons have their own sub data table)


Loots

Normal items which can be found and combined to craft new items or use them as they are (eg: consumables , healings, Chemical, scrap metal, etc)

Special Items

items that can be linked or utilized together to create more complex interactions

  • UV lamps

  • Generators

  • Electric Wires

  • Wood planks and Barricades

  • Pushable items (eg :Tables) and doors

Weapons Items which player can use to attack (eg: pistols, flareguns, rifles)

Weapons showcase

There is a mother data table and some sub-data tables for each item category (weapons, throwables, etc.).



Special Weapons

These weapons cannot be directly equipped in the inventory; players can hold and use them temporarily.

  • Implaer (launches spears)

  • Flamethrower

  • Rope blaster

    Holdable weapons can be equipped temporary

Processable Items items which can be processed into smaller items or extracted/crafted from other items

  • Metal Barrel

  • Plastic barrel

  • electric cable spool

  • tires

  • Mines

  • Bear traps

  • many more....

Showcase of some processable items


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