Distorted Echos User Interface Design
- Parsa Arashmehr
- Apr 17
- 1 min read
Updated: Aug 13
I have designed a fully functioning and complex UI system which lets the players access the following:
Inventory Items
Pick up , drop , craft
Player upgrades (suit, Scanner, Miner device, Etc)
Item Discoveries
Collectables (Journals, Logs, Emails,etc)
Equipable items Wheel (Weapons Wheel, Consumables Wheel, Base Building Wheel)
Also player is able to trade with Some NPCs such as trader robots,) each Item in the inventory has a value and traders have their own trading rate as well. (Story items cannot be traded)
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