Extraction, Build and Craft System
- Parsa Arashmehr
- Apr 17
- 1 min read
Updated: Aug 13
Distorted echos fully supports a complex build and support system, this system includes:
Player Can Extract base materials from the landscape mining nodes / Meteors
Player Can Find Items in storages, Abandoned bases
Player Can Craft items using fabricators (there are different variants of fabricators as well)
Some Items require Fuel to operate
Some Items require electricity to operate
Generates can be crafted and connected to other items for electricity
Generate Requires fuel to run
Item Extraction and Mining System
Player can use the mining device on his shoulder to extract materials from nodes Base Building System
I have designed a complex building system for this game which supports :
Buildable Item Checks for Surface stability , Each item can be build on certain angles and requires a stable ground to be built on
Each buildable item takes some time to be completely built
Each Item has its own blueprint whihc needs to be unlocked and crafted beforehand
Some Items (such as walls and floors) can be snapped together
Player can rotate the buildable template by scrolling , giving more control over the system
Snapping feature can be turned on and off.
Floors and walls can't be built on hills with extreme angles; instead, players can build a foundation first and build the floor on the foundation.
Player can build bases from Wall/Cieling/Foundation Platform Turrets and player defenses
Similar to AI enemies, players can place and set up some defenses such as turrets and laser guns to fight AI NPCs.
both Player and Enemy turrets can detect their Hostie teams
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